Spielhaus Studio | BoomOrangutan Ventures

Spielhaus Studio | BoomOrangutan Ventures

Spielhaus Studios

Spielhaus Studios

Tools & Trainings to Support Game Designers & Publishers

Tools & Trainings to Support Game Designers & Publishers

Spielhaus is driven by a passion for designing great games and supporting independent game designers. Spielhaus is working on developing courses, custom developed tools and a talented community of game designers to support each other on their individual game design journeys.

Tools & Trainings to Support Game Designers & Publishers

Gnomen guides you through the naming process step-by-step– turning what is usually multi-hour workshops and dozens of browser tabs into one seamless, automated, and intelligent workspace to make naming feel like magic.

Supporting Indie Board Game Designers.

We work with independent and aspiring board game designers to provide coaching, running playtest sessions and finding potential publishers.

White Glove Services for Board Game Publishers.

White Glove Services for Board Game Publishers.

White Glove Services for Board Game Publishers.

We work with game publishers with tailored game development and blind playtesting services.

Tools Custom Built for Game Designers

Tools Custom Built for Game Designers

Tools Custom Built for Game Designers

Play Test Log

PlayTestLog is a custom developed web app for helping game designers track play tests and feedback designed and developed by Spielhaus.

Watch a Video to Learn More

Core Concept Workshop

The Core Concept Canvas is a guide to brainstorm a game balancing who it is for, the core mechanics and a theme into a single, testable core concept.

Play Test Services

Need help recruiting playtesters, running a playtest or tracking feedback. Spielhaus offers custom playtest services hosted by game designers.

Why Good Game Design Matters.

In today's digital, disconnect world we believe there is immense value in having people sit around a table together to create a type of human connection that is sought after and rare. I am convinced that the two greatest forces that cause people to gather around a table are food and games– and I have never been very good at cooking– but I do love making games.

Interested in Becoming a Playtester

Join a community of Cincinnati-based playtesters to work with publishers, independent game designers, and the UC Game Design Studio class.

Join a community of Cincinnati-based playtesters to work with publishers, independent game designers, and the UC Game Design Studio class.

Wanna Work Together?

Let's Connect & Collaborate!

Wanna Work Together?

Let's Connect & Collaborate!

Wanna Work Together?

Let's Connect & Collaborate!